The art of persuasion interweaves shared beliefs (intersubjective ideas) and simulations (theoretical fantasy), producing perceptual misalignments.
These are narratives or stories that reframe our view of reality. While spun from fiction, their effects become real (measurable), entailing a shift in material conditions despite very little reality being accounted for in the story.
Thus, the self and world coalesce; identity becomes a node within shared simulations.
Persuasion, then, is not deception, but architecture—constructing experiential truths that weave real-world effects into structure.
These constructs dissolve dualities (fantasy vs reality, matter vs form), revealing that if a simulation elicits real emotions, consequences, or decisions, it is real in all impactful senses.
Reality, shaped by consensus, is a persuasive simulation (an intersubjective idea) we have all agreed to inhabit.